Engine

The Engine is the base of movement in Astrocraft.

It is used for all directions of movement, with mainly forwards being the direction. There are two types of engine: The normal, and the cylindrical. They have no differences other than they look different, but the cylindrical is used a lot in maneuvering.

Maneuvering thrusters are essential for turning. When you press Ctrl, or press on the scroll wheel, the thrusters fire perfectly to turn your ship where it wants to go. You should get engines at many different angles as possible, to turn wherever you want. The ship will not turn if the Gyro is not linked to the Control Seat, same with the engines.

The more the engines, the more the thrust, and the bigger the engines, the more powerful thrust they will put out, as long as they are connected to the ship. However, you cannot put more than one engine in a single place, or you will not be allowed to save the blueprint. (Whenever you select an engine, the hitbox will be displayed with whatever color tool you are using. Try and not make component hitboxes overlap.)